Along with using rigs to move and distort objects in animation, there is also blend shapes. Blend shapes allow you to transform the models by referring to duplicates that have had there vertices moved. By connecting them together a slider can be used to smoothly blend into new shapes.
While this is a very useful tool for animation, I will not be using blend shapes in my film. This is because I am using robots and machinery in my film and blend shapes suit a more organic model in my opinion. I will definitely have to look into this for different tasks at a later point in time.
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