Wednesday, 26 March 2014

Cathedral Designs



I have made designs for the cathedral in the animation. I have kept the large space of the cathedral while keeping the aesthetic modern and minimalistic. I have made the pillars see through both for aesthetic reasons and so they don't get in the way of the camera. Despite the need to keep things simple for animation reasons, I feel that I could put more detail in the walls.


For the exterior I put a considerably more detail in the building. I have tried to include the aesthetic of a cathedral while keeping it angular and modern. The window is important as the protagonist will eventually smash through it in the animation. To explain why robots would need a religious building in their society, The robots use them to remember there more simple ancestors, and again the landscape has been adapted by the robots as opposed to replaced.

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