Tuesday, 27 March 2012

The Good, The Bad, and The Ugly - Spy Edition


To highlight how important title sequences are to a film I decided to change the genre of a well known film and show how the titles would reflect this.

Casino Royale - Opening Sequence

The opening sequence starts with Jame bond shooting at the camera with blood flowing from the top of the screen. This has appeared at the start of every Bond movie before Casino Royale and serves to immediately identify the film as a James Bond film. The music starts with a pattern of playing card symbols emerging from the red screen, the symbols are a motif that runs through the entire sequence, linking the Casino based setting of the film and the name of the film. In the middle of the screen the credits begin to appear, fading in and out. The font is a thin white type with no serif that appears small on the screen. This type seems quite old fashioned, however it is the same font style that appears in the older James Bond movies, as Casino Royale is a prequel to all other James Bond movies, it fits well.

The James Bond opening sequences are well known to be very graphic intensive and symbolic to the rest of the film. This is shown with the playing card symbols, playing cards, roulette wheels and stylistic spiral patterns, fitting with the elegant casino setting of the film. Actors also appear throughout the sequence as silhouettes, fitting with the graphic style of the sequence. Unlike other opening sequence to James Bond movies, there are no women dancing; as Casino Royale is a prequel to the James Bond movies. Casino Royale also focuses more on a more meaningful relationship for Bond and how this is doomed to fail for him.

Social Communication



Visual Communication


Communication Theory



Fashion as Photography



A History of Advertising


Media Specificity


A History of Type



High Culture/Low Culture


FIlm Theory 3 - Italian Vernacular Cinema




FIlm Theory 2 - New Wave French Cinema


Film Theory 1 - The Auteur

The Auteur is a film-maker, usually the director, who moulds the film. The Director is often celebrated and used to advertise different films they have made, the Auteur has their own film language and style that they follow, much like artists, they either set or break rules.




Thursday, 22 March 2012

Modelling and UV maps in Unity

We have been practicing modeling in Maya as well as UV maps. Here I have made a tree and imported it into unity.

Unity Web Player | Tree export enviroment





Unity Web Player | Tree export enviroment

First I create the tree by manipulating a cylinder in Maya, once I did that I needed UV maps for the tree. I did this by anchoring one side of the trees vertexes and 'unfolding' it out, I did this for each individual branch to make things more simpler. I then covered the map with a tree texture in photoshop and attached it to the geometry.

For the branches and leaves I found a suitable texture on the internet and made the background transparent in Photoshop. I then placed these textures on a plane and placed them around the tree. I then exported the tree as a .FBX file so that I could use it in Unity.

Finally I added the shader 'Nature / Tree Soft Occlusion Leaves' in Unity. This would mean the leaves and branches will have transparency and visible from both sides.

This took quite a while to do so I'll have to make sure to have a lot of tome to create my game assets.

Tuesday, 20 March 2012

Sectors and Services

Sectors are an area of economy with related products and services. There are four services:
  • Primary - Extracting natural resources E.G. mining, farming.
  • Secondary - Manufacture E.G. factories, pottery.
  • Tertiary - Services + Knowledge E.G. education, entertainment.
  • Construction
Within these sectors they are further split into three categories:
  • 1st - Public Sector - State owned E.G. NHS
  • 2nd - Private - Privately owned businesses E.G. Cocacola
  • 3rd - Non profit - Charity organizations - E.G. Oxfam
There are also Service industries such as Real Estate, Education, Health and Defence. The Service industry which is most relevant to our course is the Creative industries. These include:
  • Advertising
  • Crafts
  • Film and Photography
  • Publishing
  • Architecture
  • Design
  • Games
  • TV
  • Arts and Antique
  • Designer Fashion
  • Music, Visual and Performing Arts
  • Radio
It is important that I know what is withing the Creative industries as there are a lot of useful resources at my disposal there and a lot of organizations that can help me in my education and future job prospects.

Values - Andy Peers

"It's not hard to find what you love when you know what your values are" - Roy Disney

A couple of months ago we had a guest speaker visit us; Andy Peers of Love Enterprise. He spoke to us about the importance of values and how they should be taken into consideration when looking for work. Peers explained that through his experience, he had built up many values. He has then since tried to reflect these values in his work in Burger King, The Big Issue and ultimately Love Enterprise.

He then asked what are own values are. My values include having a sense of humor, having every be treated how you want to be treated and that work should be something that is enjoyed. It is important that I avoid businesses with values that directly go against mine, as well as applying my own values to places of work which don't have any.

"You've got to find what you love. The only way to do great work is to love what you do. If you haven't found it yet, keep looking and don't settle." - Steve Jobbs

Evaluations

Evaluations are a check up on what work we have done, analyzing the product we have made, the process of making it, what went wrong, what went well and how I could of been made better. Evaluation is an important aspect of all my modules as they all are worth 10 points in total and could be the difference between two grades.

It is important that when creating evaluations for my modules that I need to assess the quality of my work and performance when working, how I worked in a team, my professionalism and my progress as a learner. I need to make sure that I focus on the main points which cover the entire module, as I only have around 500 words to write it in.

Evaluations will allow me to figure out what went wrong in a project and make sure I do not repeat the same mistakes in another project. This is useful to me in a professional manner, as I can identify what mistakes I am making frequently and correct them for future work. This will make my work higher quality with less errors and more attractive to potential clients and collaborators.

Tuesday, 13 March 2012

Animation practice

Today I decided to do some animation practice with morphing shapes


Every frame is redrawn using Adobe Flash. I am quite pleased with how it has turned out.

Tuesday, 6 March 2012

Social networks


Social networking sites are very useful to me. They help me keep track with friends and keep tabs on what people are doing. However, I can also use them in a professional manner. For example, 'Linked in' is considered the Facebook for professionals, allowing you to create a much more formal profile for employers to see. Other social networks allow content to be uploaded. I already use Youtube to upload all the videos I create personally and at college, I also use Blogger to post my college work and Tumblr to post my own personal art. I have a Twitter account, letting me easily keep up to date with people I follow, it is really easy to follow someone I admire and look up to.

Facebook does not have to be just for my friends, I could also us it to get in touch with more professional people. I would have to make sure my Facebook stays clean and formal, however. I wouldn't want things I say to my friends visible to people I want to work with!

I would have to make sure to make full use of social networking sites to give myslef the best chance of getting a job in the industry.

Floating Island sketches

I made some sketches for my Floating Island enviroment.


At the moment I'm still getting a feel for how I want the Island to look. I have decided I want to have a family friendly enviroment, one which is bright and colorful.

Stop motion Ryan - Toast

Recently I decided to have a go with stop motion animation, using myself.


This is not a string of photos, instead it is very small clips, edited from one part of film. For the beginning part I got up and jumped up and down, moving slightly each time. In the post edit I cut out most of the footage, leaving just the few milliseconds of me in the air.

I am quite happy with how this turned out, I have learnt a lot from practicing it. Muck like all animation, it takes a long time to create a small amount of work, it took about three hours of combined work to produce 30 seconds. It is also important to keep the time of each frame consistent with each over, I cut my attempt a little clumsily and it sometimes looks a little odd. It is also important to have a lot of frames, to ensure smooth animation.

It is also quite tiring to jump up and down over and over!