After learning about modelling we then learnt about animating in Maya. Animating in Maya utilises graphs to move objects around the workspace.
First we key all of the types of movement we want to capture (rotation, changing size, etc.), we then select a different frame on the timeline and move the object. The graphs will change to reflect the movement.
The animation can be fine tuned by entering the graph editor and changing how the lines go between each key frame. I a finding it a little difficult to animate as I am used to drawing in-between frames for 2-d animation, but I am sure I will get used to it in due time.
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