We have been practicing more with Maya, using more principles of animation in our sessions. We have been using pendulums to showcase this.
In this animation we practiced slow in and slow out. The speed of the pendulum shouldn't be constant throughout the animation and should slow town when it reaches the top of it's arc.
In this animation we utilized overlapping action, the top of the pendulum and the bottom of the pendulum are not going at the exact same rate, which shows or more fluid and realistic animation.
Finally, we practiced using Follow through. Unlike the other pendulums, this one moved in a straight line and came to an abrupt stop. The bottom of the pendulum would not stop instantly with the top. Instead it would carry on for a little while and swing. Using this principles of animation I can create much more dynamic and interesting animations.
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