Wednesday, 5 December 2012

Alien SDK's

When creating walk cycles, a certain amount of accuracy is needed in the feet. This can be helped by creating SDK's (Set Driven Keys)


SDK's are custom channel attributes that can be attached to joints. This allows the user to scrub through the channel alter the position of the joint. First you must create custom attributes (peel heel, toe tap, stand tip, twist toe, twist heel), after that you can key certain positions to certain numbers. So when the channel reaches 10 on 'stand tip', the alien will stand on the tip of his toes.

This is an extremely useful tool that I will make sure to use in my own models. I have also created SDK's for making a fist and blinking.

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