Thursday, 6 December 2012

Surveillance finish

The Surveillance bot is now complete!


Since last time I have added in the texture that Sophie had made for the model. I have also created SDK's for the feet, a scale slider to alter it's height and width, and a Quick Select Set for ease of animation.

With the key I needed it to spin constantly and also travel with the model. To do this I first keyed the key (no pun intended) to spin 360 degrees over 30 frames. I then went into the graph editor and made this action repeat endlessly using the infinity tools.


I then grouped the key with itself, this would allow me to move the key around while keeping the animation intact. I parent constrained the key group to the core joint of the skeleton, so when the model moved around, the key would follow it.

Now that I have completed the Surveillance bot I am prepared to use it in animation. Once Tabitha and ALBUS have been fully rigged we can begin work on the cinematic.

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