I have created a model for the Surveillance Bot. This a lot different to modelling the alien as I decided to make the limbs separate meshes. This makes more sense for the model as it is a machine and as such as a lot of unnatural shapes. I have decided to keep the model unsmoothed as well, as it looks odd being completely smooth, losing it's harsh edges.
The model doesn't follow the turnaround exactly. Some changes have been made, specifically to the feet. i have made them more intrinsic and larger to fit the foot models. Other than that, the model is pretty faithful to the turnaround. I did have some problems creating a clean topology for the model, though with Alex's help I managed to keep it simple and efficient.
The UV mapping also proved to be a problem, as there were a lot of awkward shapes that needed to be unfolded. I eventually managed to get the whole thing completed though through planar mapping at new angles.
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